PRELUDE TO EAGLE
This is the introductory scenario to get to grips with the game. It covers just prior to 13 August 1940.
Setting Up for Play |
I confused myself for a couple of minutes sorting out the decks until I
realised that all the cards are numbered and not just ones in the particular
groups. It would also be useful if you were told not to use the Force Cards as
I spent time looking for the rules on how these are used and couldn't find
them. They are for LION only. So you only need: Target Cards 01 - 34 Raid Event Cards 91 - 131 |
Reminder to set aside cards for Prelude To Eagle ONLY 35 - 60 61 - 90 132 - 134 135 - 154 155 - 164 |
Daily Planning Phase |
After shuffling the cards, I drew 10 Target cards.
As this is an introductory session I am only going to fly two missions to check how the mechanics work and then come back and playout this again (using same targets but different compositions etc). Me-109 only Freie Jagd sweep to strafe Kenley Airfield and then a bomb run against the Radar at Beachy Head using the Ju-87s! Raid 1 5 Me-109 Gruppen, 3 in HB, 1 in CE, 1 in BB Raid 2 3 Me-109 in HB 2 Me-109 in CE 2 Ju-87 in BB Weather for the Day is: 3 = Patchy Cloud |
I have the following to choose from:
6 possible raids allows me to split this into 2 time slots BUT it means that I would only have 5 Me-109 supporting each raid. This is probably a bit tight and I couldn't afford a loss. SO this means probably not having more than 2 raids per time slot and then see if I can recycle the fighters. Keeping the bombers intact does seem easier though as they can only fly once per day. |
Raid Phase - Raid 1 |
British Detection (5)
+4 for OCV, +4 for
Radar, +2 Gruppen, -2 Me-109 Total + 1d6 = 13 Early Warning, Poor Intelligence.
Minor Raid
Rendevouz Check (4)
Passed
Raid Response (2)
13 Squadrons
available for response however only turns into 12 counters (no 2nd for 3/11)
1
32
56
111
501
601
615
43(S)
64(S)
65(S)
75(S)
234(S)
+1 11 Gp, +2
Airfield, +1d6 = 5 Minimal 7 Squadrons. I return 5 squadrons (at random) to
their sectors (crossed out above). Because I declared this a Minor Raid from
those left the British only send 3 squadrons to intercept (not good for the RAF,
assumption), If I had declared it to a major raid then 6 would have intercepted
which would, I asssume, have been harder)
I end up facing the
following RAF Squadrons 1, 43(S) & 64(S)
NOTE:
Completely messed up. REMOVE using the response priority chart. Doh! Raid 1
should have been remove 7 not take 7. So this would have been worse and only 2
squadrons to start with. However, I forgot that there were two raids this would
have been 4 on the response which would have been High priority with -5 so the
end result would have been that as follows.
Hunter Interception
3 Squadrons vs 3
Gruppen = stay in the HB.
Raid Approach Event
British Altitude
Advantage - No conditions apply ignore
Hunter Attack (2)
3*0 + 2*4 + 1*3 =
11 Column E Rolling 1d6 = -LD ALD
1 Gruppe to CE
1 Gruppe to LL (+1
VP)
1
Gruppe Inflight
2 Sqn to LL (-2
VP)
1 Sqn to inflight
(F)
Raid Target Event
Late Interception -
Ignore as Early Warning Received
Squadron Interception
N/A no Squadrons.
The CE Gruppe moves to BB. The HB Gruppe which moved to CE now moves to BB
Squadron Attack
N/A no
Squadrons
Bombardment
3*1 = 3 Bomb
points. Move 2 columns right as no Sqns in the BB 1D6 = 5 (-2
VP)
111 & 615 Sqns
disperse to Land Box (and would have lost 2 replacement points)
All Gruppe to
Inflight
German Recovery
All Me-109 move to
Re-Arm
Clock Check
Raid Still Open
start Raid 2
|
In terms of scenario generation not too sure what to do here. 2 Possible scenarios have been generated: We have 1 Hurricane and 2 Spitfire Squadrons up against 3 Gruppe in a straight fight which didn't go well for the RAF so the CY6 victory conditions should follow that. Second Scenario would have a ground attack scenario which sees 3 Gruppe shooting up Kenley Airfield. I don't have CY6 so don't know what do here (yet). Need to chat this with the Yahoo group. |
Raid Phase - Raid 2 |
British Detection (6)
+1 for OCV, +4 for
Radar, +3 Gruppen, Total + 1d6 = 14 Sufficient Warning, Accurate
Intelligence.
Rendevouz Check (5)
Passed
Raid Response (1)
9 Squadrons
possibly assigned however there are only 5 squadrons in the pool due to raid
1.
32
145
501
601
74(S)
+1 11 Gp, +2 Radar,
+2 Accurate & at least 1 Gruppe +1d6 = Low, -2 Squadrons.
3 Squadrons check
against Accurate Intelligence with Bomber Gruppen = Yes all respond
Hunter Interception
3 Squadrons vs 3
Gruppen = stay in the HB.
Raid Approach Event
British Altitude
Advantage - No conditions apply ignore
Hunter Attack (3)
3*0 + 2*3 + 1*4 =
10 Column D rolling 1D6 DDA DAL
Raid Target Event
Non essential
Target, reduce bomb damage. Aargh Damage does not affect RADAR but at least any
VP will go towards the total.
Squadron Interception
The spitfire
intercepts one of the Ju-87s. The other Ju-87 and one CE Me-109 are not
intercepted. This leaves the other CE Me-109 to be included in the combat.
Squadron Attack (3)
1*0 + 1*7 + 1*2 = 9
Column E rolling 1D6 DAA -AL
1 Ju-87 Reduced
stay in BB
1 Me-109 Inflight
Reduced
Spitfire to LL (-1
VP)
Bombardment (5)
1*2 + 1*3 = 5 move
1 column left due to Patchy Cloud
-1 VP only due to
the Raid Card
German Recovery
Every one goes home
for the day
Clock Check
Clock moves on as
there are no more raids planned
|
Need to re-read the combat damage charts as it appears that I misinterpreted
this for Raid 1. The disrupted Spitfire Squadron makes it through to the Bomber
Box albeit in reduced state In terms of scenarios, This would have a small Spitfire contingent trying to get into the Ju-87s. Probably look at something requiring a jettison check as opposed to a shoot down as the RAF will be up against it. More work needed |
Airfield Operations | Not being used for the introductory scenario | |
Calendar Update | Not being used for the introductory scenario |
Overall this took the best part of evening to play as I used the VASSAL module as I was away from home. Definitely something that can be toted around to fill in the odd hours. A Word document to keep the narrative is easy to maintain. Upshot would be that the RAF are at -4 VP from just the two raids. I think the RAF were unlucky on the raid against Kenley to which disrupted the defences and peeled back the defenders against the second raid or is this my good planning (NOT!). Having just a couple of squadrons I think would have caused problems for the Ju-87 raid. A lot more needs to be played out but the mechanics are slick and the charts flow well which is good. First time I have used this particular VASSAL module which isn't necessary good for learning as the interface had to be learnt as well, but the guy who coded this gets a big thumbs up it definately made my life easier working out where things went. In Flight is an area that I want to look at again.
In terms of CY6 Scenario generation very useful tool and possibly some interesting things to be come out of it. Goes against my sensibilities though letting the Luftwaffe shoot up the airfields! but a problem facing most wargamers someone is always the bad guys.... More to follow (as usual)
No comments:
Post a Comment